Tuesday 14 March 2017

Research Dossier

Secondary research
It was derived from miniature wargames with a variation of the Chainmail game serving as the initial rule system. D&D's publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry.

D&D departs from traditional wargaming and assigns each player a specific character to play instead of a military formation. These characters embark upon imaginary adventures within a fantasy setting. A Dungeon Master serves as the game's referee and storyteller, while maintaining the setting in which the adventures occur and playing the role of the inhabitants. The characters form a party that interacts with the setting's inhabitants (and each other). Together they solve dilemmas, engage in battles and gather treasure and knowledge. In the process the characters earn experience points to become increasingly powerful over a series of sessions.

Before the game begins, each player creates their player character and records the details on a character sheet. First, a player determines their character's ability scores, which consist of Strength, Constitution, Dexterity, Intelligence, Wisdom, and Charisma. Each edition of the game has offered differing methods of determining these statistics. The player then chooses a race (species) such as human or elf, a character class (occupation) such as fighter or wizard, an alignment (a moral and ethical outlook), and other features to round out the character's abilities and backstory, which have varied in nature through differing editions.

In 1979, 16-year-old child prodigy James Dallas Egbert III disappeared from his room at Michigan State University. A private investigator, William Dear, was hired by James's parents to find their son. Despite apparently knowing little about roleplaying games, Dear believed that D&D was the cause of Egbert's disappearance.

In truth, Egbert suffered from, among other things, depression and drug addiction, and had gone into hiding - in the utility tunnels under the university - during an episode of self-harm. The well-publicised episode - referred to as the Steam Tunnel Incident - prompted a number of works of fiction, including the novel Mazes and Monsters and 1982 Tom Hanks film of the same name.
Egbert later died from a self-inflicted gunshot wound in 1980. Despite the evidence regarding his mental health problems, some activists believed Egbert's suicide was caused by D&D.

Pulling described D&D as "a fantasy role-playing game which uses demonology, witchcraft, voodoo, murder, rape, blasphemy, suicide, assassination, insanity, sex perversion, homosexuality, prostitution, satanic type rituals, gambling, barbarism, cannibalism, sadism, desecration, demon summoning, necromantics, divination and other teachings".

The Best of the Worst
So what are the worst gamer stereotypes? What are the things you’ve heard, seen or been guilty of yourself that shed a negative light on gaming and D&D? Once we identify them we can take steps to correct and debunk them.

Fat & smelly
It’s a common misconception that all gamers are overweight and that they have issues with personal hygiene. I’ll admit that I’ve seen (and smelled) my fare share of fat, smelly gamers but in my experience this is the exception rather than the norm. I think the stereotype persists because the only place a lot of non-gamers ever see us is at conventions. During cons a lot of gamers try so hard to jam pack as much fun into the few days they’ve got they go without food, sleep, a change of clothes or a daily shower.
Virgins
If you play D&D you’ll never get a girlfriend, let alone have sex. Considering how many gamers I know with kids I think we can safely debunk this myth. That’s not to say that every gamer is getting some, but in my experience the reason some gamers don’t have a significant other has nothing to do with their gaming hobby.
Socially Awkward
I guess this goes hand in hand with the virgin stereotype above. After all, if you can’t talk to people how are you ever going to talk to girls? It’s true that a lot of shy people play D&D, but I’ve found that they do so to overcome their shyness. D&D and RPGs in general allow people who aren’t good socially to come out of their shell by playing a character.
Basement Dwellers
If you’re a fat, smelly virgin with no social skills then you must live in your parent’s basement, right? Somewhere along the way people assumed that D&D was played in the deepest recesses of people’s basement, as if exposing a gaming table to sunlight would destroy it (or the players). The only reason I ever played in the basement was because there was more room there than at the dining room table and I could be as loud as the game deemed appropriate, even long into the night when others were sleeping.
D&D = LARPing
For the uneducated LARP is Live Action Role Playing. It’s a whole subset of D&D-like RPGs where people dress up as their character and physically act out their character’s actions, including combat and magic. People who LARP take it very seriously. But LARPing is not D&D. We do not dress up, we do not engage physically with other players. Our game takes place in our imaginations.
Devil Worshippers
In the 80s there was a lot of controversy around D&D being linked to Satanism and Devil worship. This was a case of a few bad apples spoiling the bunch. Religious groups used D&D as a scapegoat for the actins of a few misguided teenagers to smear the whole RPG community. Over time the fear and misunderstanding has declined, but some still hear D&D and associate it with Satanism.

Primary research

Below I have included a flipsnack of the responses of a survey I have created to gauge interest from my primary and secondary target audience. 




Script for interviews – to be adapted during interview if necessary.

What is your name and how long have you been playing D&D?
What is Dungeons and Dragons?
Why did you start playing Dungeons and Dragons?
Would you say it has had an impact on the way people act towards you?
What sort of an impact would you say it has had on you personally?
These are some of the worst and common stereotypes of D&D players what are your thoughts on these?

Fat & smelly, Virgins, Socially Awkward, Basement Dwellers, D&D = LARPing, Devil Worshippers

No comments:

Post a Comment